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ComannderrX β€” Favorite COD Zombies Guns: The RAY GUN

#callofdutyworldatwar #callofdutyblackops #callofdutyblackops2 #callofdutyblackops2zombies #nazizombiesraygun #codzombiesraygun #callofdutyblackops3 #callofdutyblackops3zombies #raygun #nazizombies #callofdutynazizombies #codzombies #callofdutyblackopszombies
Published: 2015-01-28 00:41:43 +0000 UTC; Views: 7968; Favourites: 131; Downloads: 0
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Description country: nazi germany

year: 1944?

weapon class: pistol/lazer pistol/phaser/wonder weapon

game: call of duty world at war, black ops 1 and 2 and 3

ammo type: "Atomic Cold Cell" Batteries

mag size: 20/40

another one of the third reichs wonder weapons, this is a lazer pistol thats powered by "atomic cold cell" batterys, made in 1944, but sightings have been made of it as early as in a german base in WW1, and alcatraz on december 31st 1933, no one knows if these sightings are in fact the ray gun, or a similar but different gun

knnown as theΒ Strahlenpistole in german

The Ray Gun is a wonder weapon featured in Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II, Β Call of Duty Online and Call of Duty: Black Ops III. It is one of the most iconic Zombies features in the game, due to the fact that it appears in every Zombies map and is the first wonder weapon created by the illustrious Group 935. It also has many different effects and animations depending on the map being played. A direct successor to the Ray Gun, known as the Ray Gun Mark II, appears in every Zombies map of Call of Duty: Black Ops II if the player purchases the Vengeance downloadable content. Another successor to the Ray Gun is the Ray Gun Mark III, seen in the right hand of the GKZ-45 Mk3 on the Black Ops III Zombies map Gorod Krovi.

The Ray Gun is available in all Zombies maps in Call of Duty: World at War available only in the Mystery Box. The Ray Gun is often the most favored weapon in Zombies due to its ability to kill in one shot until rounds 18 to 22, or 22 to 25 when Pack-a-Punched, and its large ammo capacity for such a high-damage weapon. As well, the Ray Gun can hit multiple zombies at once, courtesy of its splash damage. However, the same splash damage can be dealt to the user themselves, and can potentially down them in unfavorable locations. It is pinpoint accurate, and the bullets have a travel time, meaning that the player should aim their shots very carefully, especially since it takes a small, but noticeable amount of time for the shot to reach its target. The Ray Gun can hold 20 rounds (40 when Pack-a-Punched) inside its magazine. However, after said rounds, the Ray Gun will steep off immensely in terms of usefulness, commonly creating crawlers. The Ray Gun shoots slowly, and as such, can benefit from using Double Tap Root Beer in order to increase its effectiveness; however, it can cause inaccurate players to burn through ammunition supplies at alarming rates. The reload animation for the Ray Gun ends when a distinct, distorted sound is heard, after the barrel of the Ray Gun is closed. As such, players should be aware of its Reload Cancel time, as attempting to reload cancel as soon as the battery enters the barrel will yield danger to the user. To alleviate this, Speed Cola can be useful in order to perform its 3 second reload faster.

The Ray Gun is available in Call of Duty: Black Ops in all the maps in Zombies game mode. While still being very powerful (one-shot-kill up to round 15-16), the gun has a tendency to start making crawlers on rounds 18 and higher more often if shot at the legs. Although this can be very useful, the player may be caught unaware by them and blocked/surrounded. At about round 23, the Porter's X2 Ray Gun (the upgraded version of the Ray Gun) will start to make crawlers. Occasionally, when the player aims down the sight, the reticle can change colors from red, green, purple, white, yellow, and blue. One problem is that it makes a mere 50 points per kill, making it one of the worst weapons to accumulate points with, especially in early rounds. The Ray Gun, along with the other wonder weapons, is very useful on Kino der Toten, "Five", and Moon, as Gas Zombies will not release their toxic gas if killed with it. In most rounds past round 30, the Ray Gun and Porter's X2 Ray Gun will be near useless against the zombies, taking multiple shots to kill them, and as such, should be traded out for a better weapon. Also, the splash damage can be lethal to the player if fired at a zombie or an object close to them, unless they have PhD Flopper. In the case where PhD Flopper is active, there is zero detriment to shooting zombies at extremely close quarters, and can even make the Ray Gun a life saver in the case of being surrounded.

when upgraded, it gains red lazers instead of green one, gaing the abillity to shoot 40 shots before its out of powerr, and has 200 more shots in reseve
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Comments: 65

LightArcIndumati In reply to ??? [2015-01-28 03:53:37 +0000 UTC]

You do manage to defeat seriously powerful villains that are a struggle even for my stronger characters...

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 03:56:26 +0000 UTC]

thats becuase your charecters merely try to arrest them, me joe, jon, and two other charecters im working on try to KILL the enemy

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 04:02:42 +0000 UTC]

Two others?

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 04:05:50 +0000 UTC]

yes

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 13:00:50 +0000 UTC]

Who?

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 13:33:09 +0000 UTC]

a german soldier from an alternative, more dieselpunk WW1

and a cold war era russian soldier

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 15:49:05 +0000 UTC]

Interesting...what are their names?

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 16:18:47 +0000 UTC]

uhh...

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 17:54:06 +0000 UTC]

Oh boy...

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 17:55:50 +0000 UTC]

the germans name is herman. for the rhymie nickname of herman the german

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 17:59:19 +0000 UTC]

I see...

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 18:02:19 +0000 UTC]

i will use him in next RP

πŸ‘: 0 ⏩: 1

LightArcIndumati In reply to ComannderrX [2015-01-28 18:43:28 +0000 UTC]

πŸ‘: 0 ⏩: 1

ComannderrX In reply to LightArcIndumati [2015-01-28 18:46:01 +0000 UTC]

\yay

πŸ‘: 0 ⏩: 0


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