Comments: 249
colonel-strawberry In reply to Feligriffin [2014-12-15 01:05:07 +0000 UTC]
Yeah! I was hoping to make it a short if I ever have the time ;u;
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Feligriffin In reply to colonel-strawberry [2014-12-15 05:35:39 +0000 UTC]
hehe well, maybe working on it little by little you'll get there eventually ;w;
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LittleOvertures [2012-10-29 20:36:51 +0000 UTC]
Oh my goose! This was you who did this? When I was younger and didnt have a dA account, this one one of my favorite pics! It has such a sentimental meaning to it, and is so darn cute!
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colonel-strawberry In reply to LittleOvertures [2012-10-29 21:15:27 +0000 UTC]
haha, probably thinking of something else, this isn't even a year old yet!
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colonel-strawberry In reply to Dogfreak1233 [2012-10-17 11:43:06 +0000 UTC]
;o; That seems to happen to everyone!!! A childs first lost love is usually a stuffy, its so depressing! Did they try and call to see if it was still there?
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Kandy-Cube [2012-10-10 07:52:30 +0000 UTC]
I still Cry at this ;A;
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rainbow-wolf99 [2012-09-30 15:46:37 +0000 UTC]
this the cutest comic I ever red
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Doctor-Kiba [2012-07-06 02:36:16 +0000 UTC]
AWWWWWWWw this reminds me of um... the hobbes comics
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Wolf-fox9211 [2012-06-11 02:39:31 +0000 UTC]
aww that was so cute
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LiimLsan [2012-06-07 21:01:08 +0000 UTC]
Makes sense pretty well, or would if you had a little pan at the beginning, so the audience could see the raggedy bun beforehand. (You want to err on the side of caution in the medium where the audience has no control over what they're seeing.)
Overall, though, I'd say they're rather professional looking save the absence of transcribing your camera angles...you'll want to get into that habit sooner rather than later. (I, on the other hand, spend too much time on the pompous formalist garbage (I indicate frame length, colour strobe, and SFX cue lengths right on the storyboards when they come up, instead of in a sidenote) but leave the sketches as sketches.)
The tone on this looks beauteous when you read it, or if you look at it, but if you're doing 'professional' storyboards, I recommend drawing like Chester Gould - thick, solid lines, obtuse angles, and lots of blacks. That kind of thing reads much better from a distance - as in, if I'm sitting across the room looking at a storyboard, you can see what's going ON. Claritas Uber Alles.
(And I apologise, DREADFULLY, for my walls of text. I just type really fucking fast.)
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colonel-strawberry In reply to LiimLsan [2012-06-07 21:05:35 +0000 UTC]
You think revealing that they're just toys at the start would work and not take away from the tiny surprise at the end? I wasn't sure about it, but one way or another I definitely need to show they're stuffed toys better.
Oh! Do you have examples of what a proper storyboard might look like? I've been dying to get my hands on more "real" examples. And I definitely agree, I'd like to start imitating a more roughed out storyboard style but I always get carried away with smaller projects like this one.
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LiimLsan In reply to colonel-strawberry [2012-06-07 21:59:40 +0000 UTC]
I seriously hope you appreciate this, because I spent almost an hour typing this over and over again as my browser keeps crashing and wiping my comments out halfway through typing it.
I think revealing the toys at the beginning shouldn't present a logistical problemβ¦you can show theyβre toys with the way they move, encumbered by stuffing and not bones, and the way their skulls depress when she touches them. But you have to show that the bun is ragged and well-loved, otherwise itβll look like a capricious little girl who denies a dragon her love. XD Show on the second βlike,β a fast cutting scene of a facial shot of the dragon, a facial shot of the bun. That kind of thing. (Just thinking out loud.)
[link]
[link] [link]
[link]
Thereβs a million ways to draw storyboards, so donβt tie yourself down. But compared to this, give your figures space to be edited. ^^ The whole point of a storyboard is to be edited and changed, so donβt work on immaculate figures.
My personal theory is that no drawing should take longer than a breath to make, or the layoutβll be too complicate to read on the screen. Plus, encourages both zen breathing and a fast drawing hand. (With a normal human hand, three breaths.)
[link]
I find that, of all the storyboards I draw, I rarely post them. Hereβs one I found from βVixenβ¦β just comparing our approaches.
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colonel-strawberry In reply to LiimLsan [2012-06-13 13:34:18 +0000 UTC]
Oh no!!! haha im sorry!
Oh, thats very true, an excellent idea actually, in making something about their movements very unnatural, so that maybe you wouldn't let it bother you but enough so that it might cross your mind that they move so strangely? Then again I feel like just the designs themselves sort of lend to a more unnatural feel to them, but thats just me. XD
Thanks for the links! The boondocks storyboards are insane! And your boards look great too! I just need to keep it loose I guess!
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LiimLsan In reply to colonel-strawberry [2012-06-17 20:06:58 +0000 UTC]
I've gotten over it, but still frustrating.
The more stylized, the less you can criticize it. It makes people aware that you as an artist were creating the film deliberately... (Of course, carried to its logical excess, you get UPA's later output. And in general it makes the film harder to emote with.)
The designs, though, should reflect the movements - the way stuffed animals would move in real life, if only they could move. ^^
(Animation is the ideal medium for homunculi...)
Mike Sporn just posted some very good opinions about boarding... I side with Hubley in that they should be complete, but they should be indicators of the emotion rather than a guide for the animation. [link]
Don't do a pose that you can throw into animation of a character looking depressed. Draw the character looking depressed, then animate a character looking depressed...they don't have to be the same.
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LiimLsan In reply to colonel-strawberry [2012-06-23 00:56:59 +0000 UTC]
Just have them move like stuffed animals and you have nothing to worry about.
Mrm. Thought it'd prove useful.
(Just do your own thing, hon.)
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LadyNd [2012-05-01 17:55:56 +0000 UTC]
Aaaaaw! Nothing intelligent to say, I'm just squealing at how adorable this is!
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Spiritlights [2012-04-06 06:01:34 +0000 UTC]
I feel sorry for the crodile.
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