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BlueW — Game Project: Harvesting

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Published: 2014-11-16 11:01:01 +0000 UTC; Views: 433; Favourites: 3; Downloads: 0
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Description Concept art.

"Solstone" is the game's central driving plot device. It's a crystal gem found deep underground, and is highly valued on land due to it containing overwhelming amounts of mystical energy.

The ant creatures seen here are roughly 4' tall, and rely on solstone as their primary (usually only) food source. These "monsects" are relatively intelligent and can detect solstone from far away with their evolved antennae; after being starved of solstone by human exploitation, the species would soon become the game's antagonist, striking facilities in swarms to regain their lost energy supply.
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