Comments: 14
KirbyAirRider [2008-10-07 21:09:48 +0000 UTC]
I need some help.
I keep seeing avian Tfs with beak forming from the teeth, and others by other means.
What is the best way?
👍: 0 ⏩: 1
Birvan In reply to KirbyAirRider [2008-10-16 02:30:01 +0000 UTC]
If you go and look at the skulls of primitive birds and compare it to modern one, you can see they lost the teeth in favor of less weight
I don't agree with the beak forming from the teeth for that reason, but that's just my personal opinion. To me the best way is to research the ancestors of the given animal and see how certain features evolve. The rest is comparative anatomy
👍: 0 ⏩: 1
KirbyAirRider [2008-04-14 11:31:57 +0000 UTC]
Nicely made. I want to be able to do this. How do you start off the image? like the circles and stuff, how should it be started?
The whole top part of a TF is beyond my ability because heads and faces are too hard.
any advice?
👍: 0 ⏩: 1
Birvan In reply to KirbyAirRider [2008-07-30 22:17:57 +0000 UTC]
Thanks
Yeah, I start by drawing the basic structure with circles and lines and then I add more and more detail before passing onto the inking
My only advice is practicing as much as possible. And understanding how the anatomy works. The TFs depends greatly on your understanding of anatomy and your ability to "merge" the different features
👍: 0 ⏩: 1
Redmannine [2007-01-23 23:24:17 +0000 UTC]
looks like this fellow is turning into a parrot
👍: 0 ⏩: 1
Birvan In reply to Redmannine [2007-01-23 23:30:56 +0000 UTC]
Actually a hawk *points to feet and beak*
👍: 0 ⏩: 0
Kastor15 [2006-12-08 14:06:14 +0000 UTC]
It'll look quite better with xtra details - like color? But anyways, I LOVE TFS!
👍: 0 ⏩: 1
Birvan In reply to Kastor15 [2007-01-22 04:17:02 +0000 UTC]
I was more focused on getting the structure right. With such light lines the color would distorce it Xp
👍: 0 ⏩: 0