HOME | DD

Balthaser — Orbs

Published: 2006-04-05 12:40:21 +0000 UTC; Views: 4832; Favourites: 26; Downloads: 314
Redirect to original
Description Glowy orbs
Related content
Comments: 37

BluesFan [2009-05-16 19:37:42 +0000 UTC]

I was wondering...what did you use for your plane material settings?I'm getting the glow but there is some noise.I've tried different background materials(bricks etc.)but they are too dark.

👍: 0 ⏩: 1

Balthaser In reply to BluesFan [2009-05-17 04:57:20 +0000 UTC]

The plane was just the default material with a white color. Noise could be caused by the number of photons you set?

👍: 0 ⏩: 1

BluesFan In reply to Balthaser [2009-05-17 06:06:05 +0000 UTC]

I'm not sure.I used a brick background so now it's hard to see
the noise at all.I saw it in some other renders as well so it's
no big deal.I really enjoyed you're tutorial.Very concise and easy
to follow.Thanx alot! I wish I would have found it
sooner!

👍: 0 ⏩: 1

Balthaser In reply to BluesFan [2009-05-17 15:41:30 +0000 UTC]

the tutorial was published long ago but i'm still thrilled to see that other users actually found it helpful LOL! i'm glad you enjoyed it!

👍: 0 ⏩: 0

emm0r3d [2008-06-03 15:57:50 +0000 UTC]

Hmm.. why do your orbs look better than my orbs

👍: 0 ⏩: 0

Elemento11 [2007-07-13 23:05:24 +0000 UTC]

this are awsome, from scratch u did it?

👍: 0 ⏩: 1

Balthaser In reply to Elemento11 [2007-07-20 15:07:03 +0000 UTC]

yupp!!

👍: 0 ⏩: 1

Elemento11 In reply to Balthaser [2007-07-21 15:37:23 +0000 UTC]

hehe....yupp?.....thanks i guess....

👍: 0 ⏩: 0

ChristofferGreen [2006-11-12 08:43:54 +0000 UTC]

Nice.

I think I tried to do something like this once but I think this one is much better.

👍: 0 ⏩: 1

Balthaser In reply to ChristofferGreen [2006-11-15 14:13:31 +0000 UTC]

thanks for the comment ^_^

👍: 0 ⏩: 0

FreeJ [2006-04-13 11:33:57 +0000 UTC]

kool

👍: 0 ⏩: 0

SPEARdesign [2006-04-10 16:35:53 +0000 UTC]

ok i've got quite far with this . . . but how do you apply the effects??

i've set my blue inner (i'm doing this with a box with bits cut out and another box inside) box to effects channel #2 . . . it's self illuminating. but can you please explain more about the Video Post effects. i have no idea where to start, and it does not seem to want to give anything away!

thanks

👍: 0 ⏩: 0

SPEARdesign [2006-04-05 22:21:54 +0000 UTC]

can you give me some advice on how you did the lighting within the orbs?

nice one!

👍: 0 ⏩: 1

Balthaser In reply to SPEARdesign [2006-04-06 02:21:15 +0000 UTC]

yea its an omnilight inside the orbs. placed exactly at the centre of each orb.

omnilight color is cyan.
shadows on.

the red shell is a raytrace material with a falloff reflection. i added speckle in the defuse slot to give it a subtle texture look but i think it's pretty hard to notice LOL
Reflection is set to 40%.
put the material on the shell to be 2-sided so that the light coming from the omnilight doesn't pass through.

the other material is just cyan with 100%
because this material is only 1-sided, light form the omnilight passes through it.

video post glow. use sparingly

so yeah that's about it ^_^

👍: 0 ⏩: 2

SPEARdesign In reply to Balthaser [2006-04-06 20:43:51 +0000 UTC]

that's wicked, thanks can you just explain how to set the material to 2-sided? i know how to do Force 2 Sided on the render options. is this 3DS? and what do you mean by "Video Post Glow (use sparingly)"?

thanks again!

👍: 0 ⏩: 1

Balthaser In reply to SPEARdesign [2006-04-07 02:31:53 +0000 UTC]

oh yes this is 3d studio max 7. sorreh heh..

in the materials window, there are 4 check boxes - 2-sided, wireframe, , i can't remember the last two...

in 3ds, click "render" under "file, edit... etc" and select "Video Post".
your cyan material needs to have a material ID (it's all inside the materials window, mouseover to see the description of each button). I set the material ID to 2, it can be any number.

In Video Post, select the correct material ID that will be affected and apply a glow, play with settings till you get what you want. I mentioned "use sparingly" because I tend to overdo it LOL.

i'll try to do a walkthrough to show how Video Post was used here if there's anything else please don't hesitate to ask !!

👍: 0 ⏩: 1

SPEARdesign In reply to Balthaser [2006-04-09 15:50:46 +0000 UTC]

nice one! thanks again what else can you apply with Video Post?

👍: 0 ⏩: 2

Balthaser In reply to SPEARdesign [2006-04-10 10:43:52 +0000 UTC]

u can apply

- Contrast
- Fade
- Image alpha
- Lens Effect Flare
- Lens Effect Focus
- Lens Effect Glow
- Lens Effect Highlight
- Negative
- Pseudo Alpha
- Simple Wipe
- Star Field

in Video Post.

👍: 0 ⏩: 1

SPEARdesign In reply to Balthaser [2006-04-12 21:36:01 +0000 UTC]

ok, but can you explain a bit more in depth how you apply these affects. i think if you sort out a tutprial that would be great!

👍: 0 ⏩: 1

Balthaser In reply to SPEARdesign [2006-04-12 22:57:33 +0000 UTC]

yes sure. today i'll be having a competition so after that i can finally start it ^-^ it's been so pressurizing but in 12 hours from now, it will all be oveR!! don't worry i'll try to make an easily understandable walkthrough xD

👍: 0 ⏩: 1

SPEARdesign In reply to Balthaser [2006-04-14 15:52:39 +0000 UTC]

ur very kind

👍: 0 ⏩: 1

Balthaser In reply to SPEARdesign [2006-04-14 15:56:59 +0000 UTC]

20 seconds before you sent the last message, I uploaded the Orbs Guide. LOL! And I was just about to send you a note when i *suddenly* received new messages xD

👍: 0 ⏩: 0

Balthaser In reply to SPEARdesign [2006-04-10 10:42:00 +0000 UTC]

u can apply

- contrast
- fade
- image alpha

👍: 0 ⏩: 0

Balthaser In reply to Balthaser [2006-04-06 05:14:34 +0000 UTC]

the other material is just cyan with 100% [EDIT] SELF ILLUMINATION [/EDIT]
because this material is only 1-sided, light [EDIT] FROM [/EDIT]the omnilight passes through it.

👍: 0 ⏩: 1

Balthaser In reply to Balthaser [2006-04-06 05:26:44 +0000 UTC]

omnilight color is cyan.
shadows on.
[APPEND] ADD DECAY SO THAT YOUR LIGHT PROJECTIONS FADE INTO THE DISTANCE INSTEAD OF HAVING A SHARP, CONSISTENT PROJECTION [/APPEND]

👍: 0 ⏩: 0

TDBK [2006-04-05 18:29:08 +0000 UTC]

Nice. Cool glow.

👍: 0 ⏩: 1

Balthaser In reply to TDBK [2006-04-06 02:08:31 +0000 UTC]

thanks

👍: 0 ⏩: 0

SDkidd [2006-04-05 15:53:48 +0000 UTC]

Cool, I have been playing with something sort of the same the past couple of days...

Nice one man

👍: 0 ⏩: 1

Balthaser In reply to SDkidd [2006-04-06 02:12:24 +0000 UTC]

you were the inspiration to these orbs. LOL i just needed to make shiny orbs like the ones in your gallery ^_^

👍: 0 ⏩: 1

SDkidd In reply to Balthaser [2006-04-06 12:00:43 +0000 UTC]

LOL, K. Keep an eye out for glow V2

👍: 0 ⏩: 1

Balthaser In reply to SDkidd [2006-04-06 14:47:14 +0000 UTC]

w00t

👍: 0 ⏩: 0

slyfoxlover [2006-04-05 13:41:50 +0000 UTC]

Wow, cute glowy orbs! 8D -is drawn nearer-

👍: 0 ⏩: 1

Balthaser In reply to slyfoxlover [2006-04-05 13:49:25 +0000 UTC]

i wouldnt o.O i am thinking of making them drones. two of the 3 parts open to expose two thrusters. and it comes to life at a touch of a button hehe.

👍: 0 ⏩: 1

slyfoxlover In reply to Balthaser [2006-04-05 13:51:46 +0000 UTC]

lolxDDD

👍: 0 ⏩: 0

Madmoonie [2006-04-05 13:04:42 +0000 UTC]

Kinda look like Samus Aran, in ball form. Except there are more than one. Cool.

👍: 0 ⏩: 1

Balthaser In reply to Madmoonie [2006-04-05 13:49:51 +0000 UTC]

oh yeah LOL! thanks for takin a peek ^_^

👍: 0 ⏩: 1

Madmoonie In reply to Balthaser [2006-04-05 13:55:49 +0000 UTC]

My pleasure!

👍: 0 ⏩: 0