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aignavus — Attempt2

#animation #rough #tests #nembra #help
Published: 2014-12-12 21:53:23 +0000 UTC; Views: 2151; Favourites: 122; Downloads: 8
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Description www.youtube.com/watch?v=INQx-L…

And that's only the legs...
 Nembra © Arcadine  
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Comments: 31

furytinder [2015-05-03 18:26:22 +0000 UTC]

i love your are maked you are so awosome

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aignavus In reply to furytinder [2015-05-03 21:44:14 +0000 UTC]

Awww thank you so much! :"D

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Selsea012 [2014-12-15 17:01:50 +0000 UTC]

Good stuff!

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aignavus In reply to Selsea012 [2014-12-18 06:55:36 +0000 UTC]

I try.

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MatrixPotato [2014-12-13 16:27:37 +0000 UTC]

See with a little bit of practice, this looks awesome! cx Great job<3

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aignavus In reply to MatrixPotato [2014-12-15 13:36:34 +0000 UTC]

I need a lot more.
Thanks again.

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MatrixPotato In reply to aignavus [2014-12-16 22:09:10 +0000 UTC]

That's true, but this is still really really well done! You shouldn't be so hard on yourself c:
You're welcome<3

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Eraili [2014-12-13 16:02:10 +0000 UTC]

Such sexy legs x3

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aignavus In reply to Eraili [2014-12-15 13:36:22 +0000 UTC]

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Eraili In reply to aignavus [2014-12-15 13:38:01 +0000 UTC]

oh yes x3

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Arcadine [2014-12-13 08:26:04 +0000 UTC]

Wowowowowow TVVVT
YOU ANIMATED THEEEEEMM
I LOVE IT, I NEED TO TRY TOOOOOO
gosh the shoulders are so good, and you've got a style to the walk that is very nice overall ;v;
It's a very nice trot!
If I can say anything, perhaps if you'd let the feet hover more over the ground (not lift so high) perhaps that would give it a more natural stride?
I'm not an animator by any means, but that's something I just think of when peeps animate ;=;
It looks like the creature is thinking a lot of where it's putting its feet, aka if it was walking naturally it would be more of a sloppy, less highly raised trot <3

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aignavus In reply to Arcadine [2014-12-13 09:09:45 +0000 UTC]

Sorry. I tried.
I guess...Now that you mention it, if this was on a Nembra..
It'd look like it's watching where it steps or..
Idk..

And this isn't really a trot, it's more of a...
Walk...
But who am I kidding, you can't see the damn difference up there.

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Arcadine In reply to aignavus [2014-12-13 09:24:20 +0000 UTC]

No no it's super good! <3

Very nicely done

Yeah, I was thinking trot was a kind of synonym, but yeah, walk.
No you can, I just used the wrong word

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aignavus In reply to Arcadine [2014-12-13 13:13:00 +0000 UTC]

Ohhh.
I'm sorry.

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Arcadine In reply to aignavus [2014-12-14 14:30:26 +0000 UTC]

Haha, that's alright!

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stupidyou3 [2014-12-12 22:52:26 +0000 UTC]

The 2nd attempt is a great improvement

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aignavus In reply to stupidyou3 [2014-12-12 23:03:47 +0000 UTC]

I kinda think so too.
Way better than the first anyways.
Psst.
Happy Birthday???

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ProudLandsComic [2014-12-12 22:04:36 +0000 UTC]

very nice! I enjoy seeing people do more animation

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aignavus In reply to ProudLandsComic [2014-12-12 22:21:08 +0000 UTC]

I can't forgive myself for not animating in..Like..
5+ months. 
Great. Now look at me.
It's just really hard not to get carried away with all these...
Sparkly..
Pretty..
Species things I just--
Gah.

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ProudLandsComic In reply to aignavus [2014-12-12 22:45:19 +0000 UTC]

I know what you meannnnn...I never get enough animation time at home, too busy working for the nimation man lols. But soon! When my freelance ends! Then I can animate more again *U*

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RackofRibs [2014-12-12 22:03:45 +0000 UTC]

The timing on the legs with this one is much more solid. 
It's difficult sometimes to get the hang of the idea that legs do all land and lift at different times, but the opposite limbs depend on eachother's timing..??
That made no sense in words, but I promise I know what I'm talking about. lol

Liiike- front left and back right will be lifting while the other legs will be contacting the ground. 
But the back legs of certain animals tend to have less time in the air/ contact faster than that front ((which you captured very well in this one))

Over all, focusing on the legs, shoulders, hips, and back movement first is key. 
Putting the head in later is just fine and dandy. ^^ Especially on the four-legged walk cycle. 
This is a much better looking attempt, though!! 
Glad to see you're still at it and I am excited to see more from you. 
ANIMATE ALL THE THINGS.

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aignavus In reply to RackofRibs [2014-12-12 22:19:42 +0000 UTC]

Yeah I like this one better too...Just isn't smooth..
It is. Back then I tried to attempt walk cycles without a guide whatsoever
and they end up looking like trots or limp-trots or
just generally like the stupid thing's limping.
Yeah I kinda get what you're saying.

I see.
(Thanks..)

Okay, yep.
I didn't think you'd help me out with this one since I know you're busy and all.
I mean, actually I should still be keeping at it. It's what I'm going to do for college...
Thank you so much. Again.

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RackofRibs In reply to aignavus [2014-12-13 07:41:49 +0000 UTC]

Ah, a few more frames in between can fix the smoothness. c:
And playing around with frame timing is the fun part of walk cycles.
Feel free to play with some of the frames being on 1's and some on 2's, 3's even.
That can help get a unique walk for certain characters. ^^

But hey, I really hate seeing you down like this. 
Like, I just want to hug you and tell how sweet of a person you are and how your art makes me so happy.
Really, you have this wonderful sense of color and you have this sort of fearlessness that I would love to achieve!! 
Seeing you animate puts a smile to my face. Because I was really eager to animate too!
And you don't have to be amazing at something to go to school for it.
That's why you're going to school for it. To practice and sharpen your techniques!

If you'd like some help, I'd be more than happy to answer any questions you have!!
Or even if you just want to talk. About anything. Really. 

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aignavus In reply to RackofRibs [2014-12-13 07:53:13 +0000 UTC]

Alright, thanks for the advice.

Fearlessness? I'm a jealous little wimp. You've never met the real me yet.
But I'll animate as much as I can then--
I'm swamped with schoolwork it's frustrating. 
Doesn't hurt to be ahead of the game I guess. It might help, but I don't think I'll get that far.

Okay..

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Ziboe [2014-12-12 22:01:32 +0000 UTC]

love how well the shoulders move! i adore that!

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aignavus In reply to Ziboe [2014-12-12 22:03:45 +0000 UTC]

Gasp.
T-thank you. Still lacks a head and a tail though..

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Ziboe In reply to aignavus [2014-12-12 22:04:33 +0000 UTC]

i love it thou! better than what i could ever manage to do, ;u;

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aignavus In reply to Ziboe [2014-12-12 22:14:22 +0000 UTC]

WHAT
Dude you've done waaaay better stuff!!
I've seen them all--From your old account.

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AshWolf-Forever [2014-12-12 21:57:46 +0000 UTC]

Not bad.

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aignavus In reply to AshWolf-Forever [2014-12-12 22:03:56 +0000 UTC]

Thank you very much.

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AshWolf-Forever In reply to aignavus [2014-12-12 22:10:14 +0000 UTC]

Quite welcome.

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